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SDE IV - GPU Engineer

Glance · Bangalore

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Collected role description

Role overview

SDE IV - GPU Engineer at Glance

As a GPU Systems Engineer , you’ll lead design and optimization efforts across our GPU inference stack.

You will architect the libraries and runtime systems that enable Stable Diffusion, multimodal transformers , and emerging video generation models to run efficiently at scale.

You’ll guide cross-functional teams, influence hardware selection, and set the technical vision for GPU optimization practices across the company.

Responsibilities

  • Architect high-performance inference runtimes , kernel dispatchers, and memory planners for large diffusion and transformer workloads.
  • Lead investigations into cross-GPU performance bottlenecks , communication overheads, and scheduling inefficiencies.
  • Drive multi-GPU parallelism strategies — model, pipeline, and tensor parallelization.
  • Establish company-wide GPU optimization standards, tooling, and SLIs .
  • Collaborate with research to design scalable implementations of novel architectures.
  • Mentor engineers in profiling, tuning, and low-level optimization.
  • Partner with hardware vendors and infra teams to maximize cluster utilization.

Required qualifications

  • 5+ years in high-performance computing, GPU runtime systems, or ML infrastructure.
  • Proven expertise in CUDA / Triton / C++ , with deep understanding of GPU scheduling, occupancy, register usage, and tensor cores.
  • Experience building and maintaining distributed inference or training systems.
  • Ability to design abstractions balancing flexibility and performance.
  • Strong knowledge of NCCL , NVLink, PCIe, and interconnects.
  • Familiar with profiling automation and performance dashboards.
  • Excellent technical leadership and mentoring capabilities.

Preferred qualifications and skills

  • Background in compiler-aided optimization (TVM, XLA, MLIR, Triton).
  • Experience tuning Stable Diffusion or transformer inference pipelines.
  • Exposure to heterogeneous compute backends (AMD ROCm, TPU, ASICs).
  • Experience working with hardware–software co-design initiatives.
  • Open-source or research contributions in GPU optimization
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  • Should you have any privacy concerns, you may contact us through the details mentioned in your application confirmation email."

Employment details

  • Location: Bangalore [Karnataka] [India]

About the employer

  • Glance
  • Powered by proprietary agentic intelligence and generative AI, Glance delivers a hyper-personalized consumer experience across mobile and TV — shaping the new era of shopping.
  • To learn more, visit glance.com.
  • Glance, which is pioneering new models of agentic commerce, is owned and operated by Glance InMobi Pte.
  • Glance is owned and operated by Glance InMobi Pte.

Additional role details

  • Glance is an intelligent shopping agent, redefining the commerce experience.
  • Glance is operated by Glance InMobi Pte.
  • Ltd., a non-consolidated subsidiary of global technology leader InMobi, and is backed by Mithril Capital, Google and Jio Platforms.
  • InMobi
  • InMobi Group is a global technology company shaping the future of agentic commerce and advertising.
  • Through its ecosystem of businesses — including InMobi Advertising and flagship consumer platform Glance — InMobi leverages data, machine learning, and generative AI to help brands reach audiences more precisely and consumers discover products more intuitively.
  • Ltd., a non-consolidated subsidiary of InMobi Pte.
  • Ltd.
  • InMobi Advertising
  • InMobi Advertising, part of global technology company InMobi, is an agentic advertising platform helping brands and merchants achieve their business outcomes.
  • Through its proprietary intelligence, AI-led solutions, and vast consumer reach — including flagship consumer platform Glance — InMobi Advertising delivers the omnichannel performance defining what's next in advertising and commerce.
  • To learn more, visit advertising.inmobi.com.

Collected experience requirement

5+ years